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Command & Conquer 3: Tiberium Wars

£27 inc VAT

Manufacturer: Electronic Arts

Our Rating: We rate this 4.5 out of 5

We've been waiting a while to review Command & Conquer 3: Tiberium Wars, the final installment in the Tiberium trilogy, but it's been worth it.

We've been waiting a while to review Command & Conquer 3: Tiberium Wars, the final installment in the Tiberium trilogy, but it's been worth it.

EA has pulled out all the stops for Command & Conquer 3: Tiberium Wars, delivering an immensely satisfying experience that serves as a perfect finale to the legendary series.

Following a 20-year period of relative calm, the Brotherhood of Nod, the villains of Command & Conquer 3: Tiberium Wars, begin the game by destroying a space station with a nuclear strike and launching a planet-wide assault against the good guys, the GDI (Global Defence Initiative).

This is just the start of their latest plan, involving the extraterrestrial origins of the mineral tiberium and the Scrin.

It's a familiar Command & Conquer storyline, but enjoyable nonetheless – if only because it's told through C&C's trademark video cut-scenes. EA has recruited some major talent for Command & Conquer 3: Tiberium Wars, including Michael Ironside.

There are three epic campaigns in Command & Conquer 3: Tiberium Wars, with roughly 40 missions in all. These follow the old formula: build a base, collect resources, start cranking out units and rush the enemy until victory is complete. It's pretty standard Command & Conquer fare, but Command & Conquer 3: Tiberium Wars never becomes tedious thanks to its dynamic feel.

Command & Conquer 3: Tiberium Wars' graphics are excellent. The different settings allow for a great assortment of battlefield locations, from urban areas to quasi-rainforest, providing a visual experience that has rarely been achieved before.

Of particular note is the attention to detail in Command & Conquer 3: Tiberium Wars – tanks eject shell cases after firing, damaged vehicles smoulder and heavy vehicles throw up clouds of smoke as they traverse the battlefield.

There are some flaws, however. The artificial intelligence in single-player mode is suspect in its decisions, often forgetting to rebuild defensive structures. And infantry units are now almost useless. But robust new multiplayer modes should ensure that TCommand & Conquer 3: Tiberium Wars remains on hard drives for a long time to come.

Command & Conquer Expert Verdict »
2GHz processor
Windows XP/Vista
512MB RAM
6GB hard drive space
GeForce 4 Ti/ATI Radeon 8500 video card
DirectX 9.0c-compatible sound card
  • Overall: We give this item 9 of 10 overall

Tiberium Wars isn't as innovative as some of its rivals, but Command & Conquer has never been known for novelty. Instead, this game does what the series has always done best: providing the most enjoyable real-time strategy experience around, via excellent storytelling, enjoyable campaigns, and a lasting multiplayer experience.

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