Beefing up the iOS version of the classic (and notorious) fighting game from a miserly 13 fighters to 23 characters total, this version of Ultimate Mortal Kombat 3 graduates from the minor leagues thanks to additions that should have been present in the initial release. First time around, the controls were terrible -- and this update is much more responsive.
Even better, you can customize the button layout, a neat feature. Everything feels much tighter, and the variety of modes is good for the price. Arcade and Survival are exactly what you'd expect, and Shao Karnage (the boss rush mode) is fun for a few rounds.
But no matter what difficulty setting you choose, it feels like the game is going to do whatever the Hell it wants to do. Unlike Street Fighter 4, Mortal Kombat heavily favours spamming one move with the "SP" button over and over, which is the only sure-fire way to live through a whole mode.
That, plus the graphics are still terrible. EA would have been better served to do a straight port, as the polygonal graphics look ghastly. With the new multiplayer mode (iPad only), your mileage may vary, but it's much better than playing the computer.
With or withot multiplayer, Ultimate Mortal Kombat 3 can get tiresome after a day or two, even for a dedicated Mortal Kombat fan like me. Every time I turned this app on, I was instantly wishing I could play something else. Ultimately, there's just not enough polish or variety to support the game.
The new pricing is in its favour, at least. UMK3 used to be an outrageous £5, but the price at the time of this review is a mere 59p. If you have a few pennies to burn, you could do worse, but you do also do much, much better. Don't fall for the familiar name alone - buy this game with low expectations.