We use cookies to provide you with a better experience. If you continue to use this site, we'll assume you're happy with this. Alternatively, click here to find out how to manage these cookies

hide cookie message
Playstation games software Reviews
15,669 Reviews PC Advisor Recommended

Outland review

£7

Manufacturer: Ubisoft

Our Rating: We rate this 4 out of 5

Don't let the wonderful art direction fool you: Outland is an ingenious and challenging platform game that takes Ikaruga, Prince Of Persia and Super Metroid, and comes up with something entirely new.

I have a deep rooted suspicion of good-looking games. The examples of games that deliver visuals and atmosphere but fall short when it comes to gameplay is too long to even ponder; Mad World, Crackdown, the first Assassin’s Creed, even Alan Wake. They have their qualities, but most of them are on the surface. You can admire them for much more enthusiastically than you can play them.

That counts double for games on services like Xbox Live. Lower price points mean lower budgets, lower budgets mean a simplified approach to design, and that simplicity can scare developers into leaning on striking art direction to get their game noticed. I have no issue with the approach, but the aesthetics often hide derivative, staid design choices, which you won’t necessarily discover until after you’ve paid for the download.

I won’t pretend that I recall every detail of Outland’s waif of a storyline, or that it amounts to any more than an excuse to set the game in the jungle, but that’s because it has substance to back up the style. In a review of this size you have to concentrate on the important stuff, and in Outland the important stuff is almost entirely good.

Outland

Triple A games often place so much emphasis on story, world-building and visual quality that drum-tight mechanics are practically impossible. Like Limbo, like Super Meat Boy, when you play Outland everything about the movement feels precisely tailored to the obstacles in your path. You wouldn’t slow down the sprint, tweak the jump, or reign in the slide, or take away the launch or wall jump; there’s just enough pace to let gameplay flow, but not enough to make unexpected surprises seem unfair.

Early in the game you are given a sword, which you can swing up, down, or in the middle. Yes, it’s rudimentary, but you’re never asked to fight streams of enemies. Animals are infrequent, and many of them lie in wait rather than roam, so your sword is more often used for puzzle-solving and self-defence.

Outland

Outland is so refreshing because it pushes stabbing things as far into the background as it reasonably can. It wants to be more than a beautiful game that plays like all the others, and so swinging your sword plays second fiddle to a more original mechanic based around dark and light – which Outland depicts with red and blue, presumably for reasons of clarity.

You can switch the screen between these states at will, and it fundamentally alters the nature of the level. Ghostly floating platforms become solid, creatures of the opposite colour become vulnerable, and you become immune to beams and balls of energy of the same colour. As you progress further into the game these disparate elements are thrown at you with a precision that demands rapid combinations of movement, jumping, swordplay and colour changes. And for those that like that sort of thing, there are some killer bosses in the mix, too.

Outland

At this point, I’d like to address the Ikaruga question. Know-it-alls will already be clearing their throats, eager to highlight the debt Outland owes to Treasure’s classic shoot-em up. The lineage is clear, but Ubisoft has readily pointed to Ikaruga and even its own Prince Of Persia as key points of inspiration. Ultimately, though, where ideas come from isn’t nearly as important as how well they’re used, and that’s where Outland stands apart.

It feels like Ikaruga, Prince Of Persia and Super Metroid all at once, yet flourishes brilliantly as a singular experience in their shadow. In a great year for downloadable games, Outland is one of the very best.

Outland Expert Verdict »

Outland is available as a download for Xbox 360 and PlayStation 3.
  • Overall: We give this item 8 of 10 overall

When expertly designed and executed games like Outland are available on demand for just a few pounds the world of triple-A has a lot be afraid about. A near essential purchase.

  • Assassin's Creed 4: Black Flag review

    Assassin's Creed 4: Black Flag

    'Pirate' may be stretching the definition of 'assassin' too far, but it's a wise switch for the series

  • Prince of Persia review

    Prince of Persia

    The new Prince of Persia game for Xbox 360 and PlayStation 3 represents a fresh start for the series.

  • Assassin's Creed II review

    Assassin's Creed II

    Third-person adventure game Assassin’s Creed II creates a beautiful, lush, deep world and gives you the unfettered freedom to play around in it. All games should be this fun to play.

  • Assassin's Creed: Brotherhood review

    Assassin's Creed: Brotherhood

    Developed in just over a year, Assassin's Creed: Brotherhood is proof positive that rapid fire sequels needn't be a bad thing.

  • Assassins Creed review

    Assassins Creed

    Ubisoft's Holy Land head-bashing extravaganza Assassins Creed now heads to the PC. Can it cause as much controversy as the console original?


IDG UK Sites

Three buys O2 to become UK's largest network

IDG UK Sites

CarPlay and Android Auto: only a stepping stone to a fully connected car

IDG UK Sites

Microsoft's HoloLens hands-on review

IDG UK Sites

OS X Yosemite vs Windows 10: The Mac and PC operating systems go head to head UPDATED