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NAB 2011: NewTek adds stereo 3D support to LightWave 10.1

NAB 2011: NewTek adds stereo 3D support to LightWave 10.1

NewTek is showcasing LightWave 10.1, the latest version of 3D software, at NAB 2011 in Las Vegas. LightWave 10.1 has new tools including off-axis stereoscopic camera rigs, an improved Viewport Preview Renderer (VPR), more powerful import and export capabilities with FBX, MDD, and integrated Autodesk Geometry Cache support and a new Skin material node.

LightWave 10.1 delivers offers access to all major stereo camera rigs-parallel, toe-in, and off-axis, allowing artists to correct for toe-in distortion in the animation pipeline, dynamically, according to LightWave.

Other enhancements include interactive OpenGL off-axis adjustment of the right and left camera planes, user-friendly click-and-drag convergence point adjustment in the viewport, and the ability to disable the anaglyph representation of the stereo camera in OpenGL. Also in LightWave 10.1, interocular and convergence point can both be animated dynamically over time to track stereo changes within a shot.

Using the LightWave VPR, artists can directly interact and easily adjust lights, textures, volumetrics and more, within the viewport. Artists can also use the VPR to view updates to deliver realistic environmental walkthroughs quickly, and perform virtual location scouts.

LightWave 10.1 extends the functionality of VPR with the support of clip maps in the VPR render, the addition of object and distance dissolve, and improved nodal shaders like the new Skin material node that works with the VPR. The Skin material node uses a proprietary subsurface shading model for a simple "connect-and-go" way to create realistic looking skin, says NewTek.

LightWave 10.1 with integrated Autodesk Geometry Cache Support gives artists the ability to include or exclude models, morphs, animations, cameras and lights upon export.

Other workflow features in LightWave 10.1 offer the ability to import joints as LightWave bones for greater compatibility with other programs; multi-threaded mesh evaluation optimization and sub-d mesh freezing acceleration; linear color space workflow improvements, including new support for .ICC / .ICM monitor profiles, and more.

Other LightWave 10.1 features include:

support for InterSense Virtual Camera Tracking System (VCAM) and 3Dconnexion SpaceNavigator 3D mouse, allowing interaction with models and scenes in real timethe FiberFX hair and fur shader now supports VPR and includes improved speed, stability and displacement handlingthe Linear Color Space Workflow now supports custom Look Up Tables (LUTs) for more realistic lighting and compositing flexibility, with colour space correction for HyperVoxels, XYZ, Lab, RGB and CMYK data, and morean updated UI with interactive channel sliders and added control for custom colours

LightWave 10.1 is expected to be available to registered users of LightWave 10 in Q2 2011. It csots US$895 (£550) for a full licence and $495 (£304) for an upgrade.


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