Recently Famitsu posted an FAQ covering 50 questions that prospective Vita purchasers might have about the new system, and Andriasang was good enough to provide us all with a translation.
One of the most notable things that arose from the FAQ is the fact that a memory card is "pretty much a requirement" because some Vita titles won't even boot up without one. Earlier this week Kotaku Japan reported that retail versions of @ Field, Uncharted, Dream Club Zero, Disgaea 3, Everybody's Golf 6, Monster Radar and possibly Touch My Katamari would only save data to the memory card rather than the Vita game card. If you don't have a memory card, Famitsu suggests, you won't be able to play these games at all. Downloadable versions of all titles will require the use of a memory card to save data.
Sony hasn't yet confirmed U.S. pricing for the memory cards. In Japan, they will cost ¥2,200 ($29) for 4GB, ¥3,200 ($42) for 8GB, ¥5,500 ($72) for 16GB and ¥9,500 ($125) for 32GB. Just to be awkward (and pricey), these memory cards are proprietary to the Vita, so no grabbing one out of your digital camera and hoping for the best.
This article originally appeared on GamePro.com as Memory Card Compulsory Requirement for Some PlayStation Vita Titles