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Paradox's Warlock Aims to 'Refresh Turn Based Strategy'

Paradox Interactive has revealed its latest game, known as Warlock - Master of the Arcane. Set in the land of Ardania, created for the publisher's own Majesty franchise, the game casts players in the role of the Great Mage in a battle for supremacy and the coveted title of Warlock.

"The great thing about Warlock is that it inherits the best elements from classic turn-based games and renovates them with a modern look and feel," said Mattias Lilja, Producer at Paradox Interactive. "Partnering with Ino-Co Plus to bring this breath of fresh air to the genre is just icing on the cake. They've done well to bring the Majesty world to life in the past and we are confident they'll deliver again."

Exactly how the game promises to refresh the genre isn't entirely clear yet, but the game promises a wide variety of spells to cast; "epic" turn based battles; an "innovative" city management system; and a series of gods to side with. Megalomaniacs will feel right at home, I'm sure.

Expect more details over the coming months, and the game itself will be with us by the second quarter of next year.


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