Rumors have been circulating about what Bungie's mysterious "Aerospace" project is ever since the name was incorporated back in April. Was it a new game, or something else?
It's "something else." Bungie's Aerospace venture is a means for the company to connect with new mobile and social games developers and give them the support they need to have successful, high-profile launches. According to the press release, "Bungie Aerospace will give studios the creative freedom and the resources they need, like access to the Bungie.net platform and an audience with the incredible Bungie community, to launch their entertainment experiences into orbit."
"Bungie has always been passionate about making and playing great games, regardless of platform," said Pete Parsons, COO of Bungie. "Bungie Aerospace will allow us to explore game creation in multiple formats with some amazingly talented teams. Now that we've returned to our roots as an independent studio, we are in a position to launch Bungie Aerospace to support, foster and elevate like-minded, independent developers."
The first fruits of the project's labors will be a game from Seattle-based developer Harebrained Schemes, known as Crimson. Harebrained is a new studio but its head Jordan Weisman has plenty of experience in the industry, having worked with MechWarrior and Shadowrun universe products and with high-profile companies such as FASA Interactive and Wizkids. He's also worked with Bungie in the past, too -- he was the creative mind behind Halo 2's "I Love Bees" alternate reality game.
Neither Bungie nor Harebrained have dropped any details about Crimson as yet, but Bungie says we can expect more details in the weeks to come. In the meantime, you can find out more about the Aerospace project at its official site.
This article originally appeared on GamePro.com as Bungie Aerospace Revealed