Zalman came in to PC Advisor Towers this morning to show off a piece of gadgetry liable to get the gamer in your household – if not the gamer in you – in all of a dither. It is set to launch 3D LCD monitors starting at just £349 inc VAT.
That means real 3D in your living room or bedroom at a price that doesn’t require remortgaging the house or pleading for an extension on your student loan.
The Korean company better known for helping your overclocked PC keep its cool and remain discreetly unrattled while you thrash the hell out of your online foes spotted a corner of the market it could exploit in tandem with graphics card partner nVidia. The result is the £349 Zalman Trimon ZM-M190 and the 22in widescreen Trimon ZM-220W, which will cost around £429 inc VAT.
PC Advisor was treated to a demonstration of the larger 22in widescreen model this morning. We each donned a pair of severe-looking black-rimmed polarising glasses. (These give a similar stereoscopic effect to the laminated posters you could get in the 1990s which often required you to ingest inauspicious substances before the 3D wonders they contained swam into 3D life before your very eyes.)
In a suitably dimmed room we sat just so – you need to sit at a particular height for the 3D effect to work properly. Across a vertical span – ie, with several gamers or 3D movie fans crowded round the screen at once – there’s less of a problem, but we experienced at first hand the issue of limited viewing angles when one of our number crouched behind us was unable to see what all the fuss was about.
However, with polarising 3D glasses adorned and a copy of World of Warcraft on our screen, we were able to experience the thrills and spills of blue horned beasties coming at us seemingly through the screen itself – an experience that in my case gave me the curious sensation of being gently prodded just above the earbrows. Odd.
Zalman also showed how the quality of the 3D coding within the game itself is critical to the in-game experience. A demonstration of Painkiller: Overdose showed that weaponry we held in our hand was not quite as firm or as sharp as in a true virtual reality environment. Nonetheless, we were impressed with the speed at which we were able to switch between standard 2D gameplay and 3D and with the accuracy of the visual overlay.
Similarly, we were pleasantly surprised to learn that the technology Zalman has developed – essentially an overlay over a top-of-the-line ‘A’-grade LCD panel that adds the second embedded image to be enmeshed and that adds a little more gloss to the displpay than is desirable – doesn’t demand exorbitant PC specifications.

Zalman Trimon 3D LCD screen




Comments
Paul @ Quietpc.com said: I attended the presentation we made to PC Advisor so allow me to answer some of your questionsThe nVidia Forceware and 3D Stereo drivers were 9131 These only work with the 7 series or lower nVidia graphics cardsHDRBloom is not compatible with this old driver and therefore it was switched offnVidia have released a beta driver to Zalman which is compatible with Vista and also the 8 series cards It is our hope that this new driver will resolve many issues along with the ghosting Rosemary mentioned This new driver is due for release early December
Rosemary Haworth said: thanks for the comments - Ive asked Zalman to elaboratethere was some slight ghosting around the weaponry when we were trying it out on Painkiller Id like to have a proper look in non-test conditions before giving indepth feedback well have a review sample in a week or two so will be able to post a more detailed critique then
Mercury said: WowCool But Im kinda unsure about the 8 series compatibility
NVIDIA stereo driver version said: Can you indicate what NVIDIA Forceware and stereo driver version numbers you were using Were you able to activate HDR andor bloom in the gameWere you able to increase your convergence pop-out when the HDRBloom was on Any artifactsAny artifactsThanks
NVIDIA stereo driver version said: Can you indicate what NVIDIA Forceware and stereo driver version numbers you were using Were you able to activate HDR andor bloom in the gameWere you able to increase your convergence pop-out when the HDRBloom was on Any artifactsAny artifactsThanks