3. Add walls to your scene by clicking the Create/Edit Walls icon (the brick wall near the top lefthand corner of the screen), then click the side of the room where you want it to be added. Right-click a surface and select Textures from the menu to change its appearance.
4. To create a split-level floor, click the Create Room icon (the L-shaped box), select Move (the four-way arrow icon) and drag it above the main floor. Do the same when you want to move and rotate any item. To connect the different levels, click the Add Stairs icon and drag your mouse between the two floors.
5. Our set is ready, so we can add a character to animate. Head to View, Content Viewer. In the Local Warehouse folders, which store the Antics content pack, select a character from the drop-down hierarchies – we’ve chosen an adult female – and drag-and-drop its icon on to the room in the main set.
6. As in step 4, use the Move icon to position your character within the scene. To rotate the character to face a different direction, move your mouse over one of the three attached arcs (green, yellow and red) and drag in the direction desired. Once you’re satisfied you can think about adding other elements.