Game Writing

  InquisitorNik 21:25 29 Jan 03

It was an old traditional game, for WIn 95, where you made the storyline etc. with options etc. Then when you played it (it was a word/type game) you had a list of options on what to do

  AndySD 00:24 30 Jan 03

Ideas anyone?

  Ironman556 00:31 30 Jan 03

You could try programming one in somthing like Qbasic, which I think you can get off the Win98 CD. (I've attempted it, but never got far as I'm only on very basic Basic). I don't think that's what you're getting at.

You could also try google... see if you can find some imitations of it.

  jazzypop 00:44 30 Jan 03

A few more clues would be helpful.

There were dozens of programs that let you build your own 'dungeons & dragons' type of text adventure.

click here for a popular version that is still around - click here for many more

  InquisitorNik 13:15 30 Jan 03

Ok, the only extra infomatiuon i have is that it was small enough for a floppy disc, and was DOS based.

It ran like:

If <a> go to: L145

its basic to start off wth, but gets complicated. any ideas anyone?????

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