I have to give credit where credit's due: my experience at Ubisoft's Gamescom booth was the best of all the publishers I visited. It was smooth, organized, flexible, friendly and helpful.
It's easy to get hung up on Ubisoft being some sort of "empire of ultimate evil" thanks to its controversial DRM strategies and use of initiatives like UPlay Passport (neither of which are unique to Ubi by any means), but what was abundantly clear from speaking to the various developers operating under the Ubi umbrella is that this is a company that is immensely proud of its games and the people who make them. Sure, everyone would prefer that DRM and "project $10" type initiatives didn't exist, but sometimes you have to take a step back from all that and consider whether the games themselves are actually any good.
So are they? Read on and find out over the next few pages.
This article originally appeared on GamePro.com as Gamescom: Ubisoft -- Best in Show?