The first Risen suffered from an appalling console port. Developer Piranha Bytes is well aware of this, and a little embarrassed about the whole thing. As such, one of the first things that was pointed out to the audience of the new game's Gamescom demo was the fact that this time around, the console and PC versions were being developed simultaneously.

It shows; while the current Xbox build suffers from a poor frame rate that is still being optimized, the resolution of the textures and the detail of the character models is certainly on par with the PC version. This hopefully means that you'll be able to have a satisfying experience whether you're on computer or console.

Technical issues aside, Risen 2 marks the second pirate-themed game of the show -- the first being TopWare's Raven's Cry. Unlike TopWare's title, however, which had very little to show us besides a live action trailer, Risen 2 is already playable. The player takes on the role of a character dumped on a lush tropical island and stripped of his clothing, weapons and dignity. Thus begins a lengthy journey for revenge -- starting with becoming a pirate.

The game is dark and gritty -- thematically at least. The tropical setting means that the visuals are bright and colorful, but the plot is mature. Expect much in the way of drinking rum (which is a key element of creating potions in the game) and violence.

Risen 2 is set to hit Xbox 360, PS3 and PC next year.

This article originally appeared on GamePro.com as Gamescom: Risen 2 Being Developed on Console and PC Simultaneously